CommonEvent 67
Name = "スキル：遊ぶ541～560"

  999([94])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 541, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["piha_fc1", 0, 0, 2])
      ShowText(["\\n<Pyhar>"])
      ShowText(["Kyeeeeeee!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pyhar is practicing its cries!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["piha_fc1", 0, 0, 2])
      ShowText(["\\n<Pyhar>"])
      ShowText(["Ufufu...... Ahaha......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pyhar is happily singing and dancing......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["piha_fc1", 0, 0, 2])
      ShowText(["\\n<Pyhar>"])
      ShowText(["Here, it's a treat!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Pyhar!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([385, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got grilled chicken!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["piha_fc1", 0, 0, 2])
      ShowText(["\\n<Pyhar>"])
      ShowText(["Th-this...... is a t-treat......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Pyhar!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([386, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got roast chicken!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["piha_fc1", 0, 0, 2])
      ShowText(["\\n<Pyhar>"])
      ShowText(["I am multi-talented."])
      ShowText(["Now, lose yourself in the enchanting music~♪"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 542, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>"])
      ShowText(["W-Water..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Domaimer is seeking water!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>"])
      ShowText(["I caught it!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Domaimer!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([322, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got fish!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>"])
      ShowText(["Take this..."])
      ShowText(["Don't worry about me......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Domaimer!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([368, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got sushi!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>"])
      ShowText(["Aaaah! Aaaah!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems like things are getting serious!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["domeima_fc1", 0, 0, 2])
      ShowText(["\\n<Domaimer>"])
      ShowText(["Bushu!"])
      Script(["interrupt_skill(2602)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 543, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You can't read emotions from Santos's eyes..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santos is not making any moves..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>"])
      ShowText(["……………………"])
      ChangeState([0, 191, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santos seems to be sleeping with its eyes open..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>"])
      ShowText(["Nyaa nyaa."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santos is pretending to be a cat..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Santos suddenly unleashed a powerful move!"])
      Script(["interrupt_skill(2683)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 544, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_maid_fc1", 0, 0, 2])
      ShowText(["\\n<Marie>"])
      ShowText(["Hehehe, nice to meet you..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Marie smiled brightly!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_maid_fc1", 0, 0, 2])
      ShowText(["\\n<Marie>"])
      ShowText(["How about some milk?"])
      ShowText(["Please don't ask where it came from..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Marie!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([342, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You got milk!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_maid_fc1", 0, 0, 2])
      ShowText(["\\n<Marie>"])
      ShowText(["Shiko shiko shiko... Hehehe."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Marie made a gesture as if handling a penis!"])
      ShowText(["Luka couldn't help but react!"])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_maid_fc1", 0, 0, 2])
      ShowText(["\\n<Marie>"])
      ShowText(["Ah, split ends..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Marie is taking care of her hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_maid_fc1", 0, 0, 2])
      ShowText(["\\n<Marie>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 545, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_murabito1_fc1", 0, 0, 2])
      ShowText(["\\n<Eri>"])
      ShowText(["Could it be that I've become a celebrity too...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eri is practicing her autograph..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_murabito1_fc1", 0, 0, 2])
      ShowText(["\\n<Eri>"])
      ShowText(["Please eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Eri!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([343, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained bread!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_murabito1_fc1", 0, 0, 2])
      ShowText(["\\n<Eri>"])
      ShowText(["Like this... slurp, slurp..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Erii sucked on her index finger, savoring it!"])
      ShowText(["Luka couldn't help but react!"])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_murabito1_fc1", 0, 0, 2])
      ShowText(["\\n<Eri>"])
      ShowText(["Everyone, please do your best..."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dog_fc1", 0, 0, 2])
      ShowText(["\\n<Wow>"])
      ShowText(["Woof woof, I'm hungry..."])
      ShowTextAttributes(["mob_murabito1_fc1", 0, 0, 2])
      ShowText(["\\n<Eri>"])
      ShowText(["Oh dear... here, eat up."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Erii is feeding a passing dog girl..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 546, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_hurou_fc1", 0, 0, 2])
      ShowText(["\\n<Stella>"])
      ShowText(["Ah, mushrooms are growing..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Stella is picking mushrooms..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([443, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a poisonous mushroom!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_hurou_fc1", 0, 0, 2])
      ShowText(["\\n<Stella>"])
      ShowText(["Is there anything... kyaah!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Stella found a corpse that had collapsed!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained a skull!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_hurou_fc1", 0, 0, 2])
      ShowText(["\\n<Stella>"])
      ShowText(["I'm hungry..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Stella is stealing and eating food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_hurou_fc1", 0, 0, 2])
      ShowText(["\\n<Stella>"])
      ShowText(["Don't come over here...!"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_hurou_fc1", 0, 0, 2])
      ShowText(["\\n<Stella>"])
      ShowText(["Please pick it up..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Stella is trying to get attention..."])
      ShowText(["But no one was watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 547, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["Do you know who I am...?"])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["Here, here... do you want a puff puff?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Don Dahlia swayed her voluptuous breasts enticingly!"])
      ShowText(["Luka couldn't help but react!"])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["Hey hey hey!"])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["I'll take down Don Father and become the dark emperor..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Don Dahlia is thinking something wicked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["Is that mini one eating properly...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Don Dahlia is a little worried..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 548, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny-chan>"])
      ShowText(["This is a special gift for you♪"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      Script(["gain_coin(20)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 20 coins!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny-chan>"])
      ShowText(["I'm tired from playing, so I'm going to sleep now～♪"])
      ChangeState([0, 548, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Bunny-chan has fallen asleep!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny-chan>"])
      ShowText(["Alright! Hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny-chan>"])
      ShowText(["Bunny-chan Flash☆"])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny-chan>"])
      ShowText(["The trendy sparkle☆"])
      Script(["interrupt_skill(2081)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 549, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Louise>"])
      ShowText(["This is the thief's secret technique!"])
      Script(["interrupt_skill(1753)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Louise>"])
      ShowText(["Here you go, a little gift!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Louise!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([337, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained strawberry jam!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Louise>"])
      ShowText(["As a star of the thief world, the day will come when I shine..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Louise is practicing her signature..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Louise>"])
      ShowText(["...See you!"])
      ChangeState([0, 544, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Louise has run away!"])
      ShowText(["But lost its way and came back immediately..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
      ShowText(["\\n<Louise>"])
      ShowText(["Take this and eat it!"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 550, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
      ShowText(["\\n<Mei-Lin>"])
      ShowText(["Achoo!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mei-Lin threatened her opponent!"])
      ShowText(["However, nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
      ShowText(["\\n<Mei-Lin>"])
      ShowText(["Look! A duck came carrying green onions!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([315, 0, 0, 1])
      ChangeItems([330, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained green onions and bird legs!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
      ShowText(["\\n<Mei-Lin>"])
      ShowText(["Haaah!!"])
      Script(["interrupt_skill(3099)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
      ShowText(["\\n<Mei-Lin>"])
      ShowText(["With this kick, you'll be sent flying to the other world──!"])
      Script(["interrupt_skill(1401)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
      ShowText(["\\n<Mei-Lin>"])
      ShowText(["Achoo... Ouch!"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 551, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_maid1_fc1", 4, 0, 2])
      ShowText(["\\n<Kate>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kate is thinking about tonight's menu..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_maid1_fc1", 2, 0, 2])
      ShowText(["\\n<Kate>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kate smiled brightly!"])
      ShowText(["But nothing happened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_maid1_fc1", 0, 0, 2])
      ShowText(["\\n<Kate>"])
      ShowText(["I hope it suits your taste..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Kate!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([417, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a cake!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_maid1_fc1", 3, 0, 2])
      ShowText(["\\n<Kate>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kate is silently pulling out weeds..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([445, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained some weeds!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_maid1_fc1", 0, 0, 2])
      ShowText(["\\n<Kate>"])
      ShowText(["Master, how have you been..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kate is writing a letter to her master, Flora..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 552, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
      ShowText(["\\n<Elissa>"])
      ShowText(["Dazed..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elissa is daydreaming..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
      ShowText(["\\n<Elissa>"])
      ShowText(["...This was growing on a tree."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([302, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a mandarin orange!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
      ShowText(["\\n<Elissa>"])
      ShowText(["Fumbling around..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elissa is fumbling around..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
      ShowText(["\\n<Elissa>"])
      ShowText(["Staring..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elissa is observing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
      ShowText(["\\n<Elissa>"])
      ShowText(["...Hmph!"])
      Script(["interrupt_skill(3104)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 553, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_gakusya1_fc1", 3, 0, 2])
      ShowText(["\\n<Fizz>"])
      ShowText(["Glasses, glasses..."])
      ChangeState([0, 553, 0, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems Fizz has lost her glasses..."])
      ShowText(["Fizz is now in darkness!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_gakusya1_fc1", 1, 0, 2])
      ShowText(["\\n<Fizz>"])
      ShowText(["I need to finish this by tomorrow morning..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fizz is writing a thesis..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
      ShowText(["\\n<Fizz>"])
      ShowText(["Now, I need to finish the experiment in this time... Kyaa!?"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
      ShowText(["\\n<Fizz>"])
      ShowText(["I'm traveling to save the world, so my thesis submission will be delayed..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fizz is writing a letter..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_gakusya1_fc1", 1, 0, 2])
      ShowText(["\\n<Fizz>"])
      ShowText(["...Kyaa!?"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 554, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
      ShowText(["\\n<Nightingale>"])
      ShowText(["Now, I'm going to give you an injection..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nightingale brandished the syringe!"])
      ShowText(["However, no one even makes eye contact!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
      ShowText(["\\n<Nightingale>"])
      ShowText(["Now, take this for nourishment..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A delivery from Nightingale!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([328, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained eel!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
      ShowText(["\\n<Nightingale>"])
      ShowText(["Alright, I'm going to give you a shot..."])
      ChangeState([0, 1, 0, 34])
      ChangeState([0, 1, 0, 40])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nightingale injected Luka with a strange medicine!"])
      ShowText(["Luka's metabolism became active!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
      ShowText(["\\n<Nightingale>"])
      ShowText(["Alright, I'm going to give you a shot..."])
      ChangeState([0, 1, 0, 25])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nightingale injected Luka with a strange medicine!"])
      ShowText(["Luka was immersed in ecstasy!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
      ShowText(["\\n<Nightingale>"])
      ShowText(["Ufu fu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 555, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_murabito2_fc1", 0, 0, 2])
      ShowText(["\\n<Teresa>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Teresa is daydreaming..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_murabito2_fc1", 0, 0, 2])
      ShowText(["\\n<Teresa>"])
      ShowText(["Snack..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A delivery from Teresa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([414, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained chocolate!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_murabito2_fc1", 0, 0, 2])
      ShowText(["\\n<Teresa>"])
      ShowText(["Do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Teresa cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_murabito2_fc1", 1, 0, 2])
      ShowText(["\\n<Teresa>"])
      ShowText(["……………………"])
      ChangeState([0, 555, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Teresa is thinking lewd thoughts..."])
      ShowText(["Teresa became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_murabito2_fc1", 0, 0, 2])
      ShowText(["\\n<Teresa>"])
      ShowText(["Hey... hey..."])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 556, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
      ShowText(["\\n<Maria>"])
      ShowText(["It would be a lie to say that I'm not feeling pent up..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
      ShowText(["\\n<Maria>"])
      ShowText(["This is what was harvested from the monastery's garden."])
      ShowText(["Hehehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A delivery from Maria!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([310, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a carrot!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
      ShowText(["\\n<Maria>"])
      ShowText(["God, please watch over us..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maria is praying to God..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
      ShowText(["\\n<Maria>"])
      ShowText(["Ufufu... uhufu..."])
      ChangeState([0, 556, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maria is thinking lewd thoughts..."])
      ShowText(["Maria has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
      ShowText(["\\n<Maria>"])
      ShowText(["God, please lend us your strength..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 557, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["justice_fc1", 0, 0, 2])
      ShowText(["\\n<Juska>"])
      ShowText(["Evil shall succumb to justice!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Juska struck a decisive pose!"])
      ShowText(["But no one is watching..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["justice_fc1", 0, 0, 2])
      ShowText(["\\n<Juska>"])
      ShowText(["When it comes to heroes, it's sausage!"])
      ShowText(["Let's eat a lot and become strong!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Juska!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([331, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired sausage!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["justice_fc1", 0, 0, 2])
      ShowText(["\\n<Juska>"])
      ShowText(["Love... freedom...! Hope... dreams...!"])
      ShowText(["That's it, it pours... bitten!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Juska is practicing her catchphrase..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["justice_fc1", 0, 0, 2])
      ShowText(["\\n<Juska>"])
      ShowText(["Focus, one shot!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["justice_fc1", 0, 0, 2])
      ShowText(["\\n<Juska>"])
      ShowText(["Heh... shin! Tou!"])
      Script(["interrupt_skill(3126)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 558, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_uranai1_fc1", 0, 0, 2])
      ShowText(["\\n<Naia>"])
      ShowText(["Kyu, kyu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naia is polishing her crystal ball..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_uranai1_fc1", 1, 0, 2])
      ShowText(["\\n<Naia>"])
      ShowText(["One day, I too will become a big fortune teller..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naia is practicing her signature..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_uranai1_fc1", 0, 0, 2])
      ShowText(["\\n<Naia>"])
      ShowText(["This is the healing light..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_uranai1_fc1", 2, 0, 2])
      ShowText(["\\n<Naia>"])
      ShowText(["……………………"])
      ChangeState([0, 558, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naia is thinking naughty thoughts..."])
      ShowText(["Naia has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_uranai1_fc1", 0, 0, 2])
      ShowText(["\\n<Naia>"])
      ShowText(["Let's stop the fighting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naia intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 559, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
      ShowText(["\\n<Salaan>"])
      ShowText(["This is the art of invisibility..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Salaan has hidden somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
      ShowText(["\\n<Salaan>"])
      ShowText(["Here's a gift, fill your belly..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Salaan!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([361, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained rice balls!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
      ShowText(["\\n<Salaan>"])
      ShowText(["Every day, this is training..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Salaan is secretly training..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
      ShowText(["\\n<Salaan>"])
      ShowText(["Let me try some techniques..."])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Salaan gently caressed Luka's groin with her supple hands!"])
      ShowText(["Luka became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
      ShowText(["\\n<Salaan>"])
      ShowText(["Take this handmade bomb...!"])
      ShowText(["...Did I miscalculate the amount of gunpowder?"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 560, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
      ShowText(["\\n<Melody>"])
      ShowText(["Alright! Hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
      ShowText(["\\n<Melody>"])
      ShowText(["Let's dance together~♪"])
      Script(["interrupt_skill(2032)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
      ShowText(["\\n<Melody>"])
      ShowText(["La la la la~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melody is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
      ShowText(["\\n<Melody>"])
      ShowText(["Wiggly~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melody performed a delightful dance!"])
      ShowText(["But nothing happened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
      ShowText(["\\n<Melody>"])
      ShowText(["Everyone, do your best~♪"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
